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Energizers!

Susan Lattanzi Roser

Content

Energizers! contains 88 energizers for children. The motto of the book is “To learn well, children need to move!” The idea behind the book is that children learn better when the exercise and let their energy out. In Energizers! you will find energizers that are easy to teach and learn. There are energizers for every age and include suggestions and variations to make sure that the fit the group. The activities are labeled by grade level. The energizers can help to calm the children down but also to stimulate them. And they can be done anywhere, Inside and Outside, in a circle, or waiting in line.

Appearance

Energizers! starts with 12 tips on how to use the energizer which is very convenient. Roser explains the energizers very good. On the side of the page is helpful information such as the pronounciation of certain words or for which grade the activity is suitable. The pictures in the book look really nice and match with the philosophy of the book. Energizers! uses music and rhythm to get the children engaged. A lot of the energizers involve singing or clapping. The writer has a lot of experience with chilren and learning and combines this with a love for piano.

If you want to order the book or read more about it, you can click here.

Playing Transformer tag

Here is another old-fashioned active game which was invented for children but is very fun to do with adults.

Required materials

None

Arrangement

Arrange the children in a group, standing or sitting.

Concept

Tell the group that it’s important to put differences and habits aside. There won’t be fixed teams and it can happen that you suddenly belong to the team of the ” opponent”.

How it works:

  • Show the group the two possible positions which they can use
  • Tell the participants that they have to choose between two positions but that they aren’t allowed to tell their position to others.
  • If you say “transform” the participants start standing in their choosen position.
  • The teams tap eachother. If you are tapped you transform to another position and belong to the other team.
  • Keep on until 1 team is left.

It can be played multiple times if the group likes it. Make clear that with each new game a different position can be choosen.

Differentiation

Let the group think of two new positions/postures themselves. If those postures can be carried out well will turn out later.

Evaluation

Not needed

Points of interest

Fairplay is important, if you are tapped you belong to the other team.

Security check

Explain how people are supposed to tap, in order to prevent taps that look more like beating and pushing.

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